Horse Race Accessories

#707

$349.95

Dimensions:

18 x 41 cm

The classic horse racing game is back in an upgraded edition! Created by CDS Boutique, this game has won the hearts of many establishments!

Play this stimulating and colourful game individually or in teams! A friendly game that will allow as many residents as possible to play at the same time.

The solid, easy‑to‑grasp, good‑looking horses are made of acrylic and come in 2 pieces that snap together to make them easy to store in a small space. We’ve included 6 brightly coloured foam dice matching the 6 coloured horses, allowing each team to race with a horse of a different colour.

Note: If you do not have or do not intend to purchase the play area, you can get our Horse Racing Game # C0025. Size of horses: 7½” X 16½”.

3 games for different level of capacities

Game A Mid to High-Functioning. To be played by 2 to 6 teams. 1 or more players in each team. Each team has a dice and a horse of the same colour. Horses are to be placed on the starting line which is the first line of squares of either ends. At the signal, one player of each team will throw its dice on the mat. Horses are to be moved ahead this way if for example, these numbers had been rolled : 1, 2, 2, 4, 6, 6. * Horse #1 moves ahead on square because one team has rolled a ” 1 ”. * Horse #2 moves ahead two squares because two teams have rolled a ” 2 ”. * Horse #4 moves ahead on square because a one team has rolled a ” 4 ”. * Horse #6 moves ahead two squares because two teams have rolled a ” 6 ”. * Horses #3 and #5 will not move because nobody rolled a ” 3 ” or a ” 5 ”. The first horse to get to the end of the mat wins.

Game B Low to Mid-Functionning. Prepare the game exactly the same way as for game A. The person in charge of activities or a participant throws 2 dice on the mat. As an example, if the numbers rolled are a ” 2 ” and a ” 4 ”, Horse #2 and #4 will move ahead 1 square. The first horse to get to the end of the mat wins.

Game C Low to Mid-Functioning. Prepare the game exactly the same way as for game A. A player on each team throws a dice at the signal. Each horse moves ahead the equivalent of the number they rolled. The first horse to get to the end of the mat wins.

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Reality Orientation Boards, Grandfather Clocks, Activity Illustrations, Display Boards, Memory Cases, Adapted Signs and Visual Identification Pictograms are made to order. THESE PRODUCTS CANNOT BE RETURNED.

Please note that certain products are excluded from this return policy, such as puppets, stuffed toys, dolls, clothing and companion pets, which cannot be accepted for health and hygiene reasons.

If, within 1 month, you are not completely satisfied with any other product than the ones made to order, we will do our best to make you happy with your purchase. If the products are sealed and have not been used, call our customer service department to get a Return Authorization Number.  IMPORTANT: We will not accept any returned products without this number. You will need to wrap the products carefully and send them back to our warehouse at your expense accompanied by a copy of the invoice, the Return Authorization Number and the reason for returning the products. You must understand that there will be a 10% restocking charge for all returned goods unless they were damaged. After we receive the returned items in perfect condition, we will send you a credit or a refund if it was paid by credit card.

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